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141. Sticky:Dev blog: You have insulted my honor - I demand satisfaction! Dueling com... - in EVE Information Portal [original thread]
rochrius wrote: Will you be able to duel people in the same militia with no hit to standings? Yes. As long as you set up the engagement before you start fighting so it becomes legal, you should be OK
- by CCP Masterplan - at 2013.01.17 17:29:00
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142. Sticky:Dev blog: You have insulted my honor - I demand satisfaction! Dueling com... - in EVE Information Portal [original thread]
Arias Menlar wrote: Just to point out, in the screenshot in the blog it says "we will enter into an Limited Engagement" where it should be "we will enter into a Limited Engagement", proper use of "a" and "an" is the sign of a caring and profess...
- by CCP Masterplan - at 2013.01.17 16:59:00
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143. Sticky:Dev blog: You have insulted my honor - I demand satisfaction! Dueling com... - in EVE Information Portal [original thread]
Rek Seven wrote: Nice feature. You could record stats of someones dueling history so they can display it on their character sheet with pride. That's an interesting idea. Malrock wrote: All fine for fun, but please, put under game client...
- by CCP Masterplan - at 2013.01.17 16:46:00
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144. Sticky:Dev blog: You have insulted my honor - I demand satisfaction! Dueling com... - in EVE Information Portal [original thread]
Do you prefer pistols or swords?
- by CCP Masterplan - at 2013.01.17 16:10:00
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145. Officer Spwan Mechanics - in EVE General Discussion [original thread]
War Kitten wrote: Jitamas wrote: I had an officer spawn since the patch and they seem like they hit harder and are harder to kill compared to 2009. I ended up dieing to it and we ended up fielding a carrier to kill it. I don't recall th...
- by CCP Masterplan - at 2013.01.17 11:23:00
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146. Today's RR (stealth) Bug Fix, and its consequences - in EVE General Discussion [original thread]
Posting to let you know I'm well aware of this. The change was not in the patchnotes because it was related to an exploit which I'm not going to get in to a discussion about on here (and isn't quite as the OP states) I am going to be adjusting th...
- by CCP Masterplan - at 2013.01.08 23:31:00
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147. How does Time Dilation work? - in EVE General Discussion [original thread]
A (space) wizard did it ?
- by CCP Masterplan - at 2013.01.04 16:23:00
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148. Sticky:Dev blog: Tis the Season for RetributionGǪ and Holiday Cheer! - in EVE Information Portal [original thread]
Snowball fight at 4-4 - go!
- by CCP Masterplan - at 2012.12.10 15:44:00
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149. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
It's not really redundant. We've removed the penalties for assisting an outlaw outside of PVP combat . (On TQ it would give you a GCC right now). But if the outlaw does something bad (and so gets a Suspect flag), only at that point does anyone as...
- by CCP Masterplan - at 2012.11.29 10:52:00
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150. Sticky:Dev Blog: Happy Safe Fun Time! - in EVE Information Portal [original thread]
StevieTopSiders wrote: Can a dev shed some light on where and why you appear in space after a safe log-out? Doing some preliminary testing, I usually end up a few AU away from celestials (and where I logged out) after a safe log-out. I tried s...
- by CCP Masterplan - at 2012.11.29 10:47:00
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151. Sticky:Dev Blog: Happy Safe Fun Time! - in EVE Information Portal [original thread]
Yes they do: http://cdn1.eveonline.com/www/newssystem/media/63443/1/logo2_timers_screenshot.png From left-to-right: PVP flag, Suspect flag, Weapons flag The NPC flag is like the PVP flag, but yellow. The Criminal flag is like Suspect flag, but ...
- by CCP Masterplan - at 2012.11.28 11:13:00
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152. Sticky:Dev Blog: Happy Safe Fun Time! - in EVE Information Portal [original thread]
iskflakes wrote: I have some questions about safe logoff: * It can be interrupted, so if somebody has no timers is it not safer to NOT to use safe logoff? (Once you have logged off by closing the client, nobody can give you an aggression timer...
- by CCP Masterplan - at 2012.11.28 11:06:00
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153. Sticky:Dev Blog: Happy Safe Fun Time! - in EVE Information Portal [original thread]
Skippermonkey wrote: Shaishi Otichoda wrote: San Fransisco wrote: When you log back in after a safe log off will you simply pop into existence and be able to act immediately? I just tested this and you do 1000000km warp-in just to appear...
- by CCP Masterplan - at 2012.11.27 18:54:00
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154. Ending Sec Status Grind? Killrights, bounties, and whatnot... - in EVE General Discussion [original thread]
Ice Pirateer wrote: ...I wonder if they see this thread and don't want to answer yet. /me lurks Once we get Retribution 1.0 out of the way, this is something we want to put some thought in to.
- by CCP Masterplan - at 2012.11.26 18:43:00
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155. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
Dultas wrote: Looked though and didn't see anything about this but if you go suspect on a station in lowsec now the guns will shoot you, that is expected. However if you dock up and undock they will resume shooting you. Is that expected behavio...
- by CCP Masterplan - at 2012.11.26 13:12:00
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156. Sec hit severity - in Test Server Feedback [original thread]
Thanks for your input Gneeznow. We'll have another look at those numbers on Monday, it does seem a little higher than expected.
- by CCP Masterplan - at 2012.11.23 18:11:00
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157. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
Gizznitt Malikite wrote: CCP Masterplan: There are still several key points brought up in this thread that should be addressed: 1.) Reducing the unflagged despawn timer from 60 seconds to about 15 seconds. 60 seconds is enough time to scan ...
- by CCP Masterplan - at 2012.11.22 13:32:00
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158. Sticky:Dev Blog: Bounties, Kill Rights, New Modules and War in Retribution - in EVE Information Portal [original thread]
Dieter Rams wrote: Cordo Draken wrote: Ok, I was just reminded and yet didn't see any further iteration on the topic of NOT being able to Eject with a Weapons flag? Is that staying as is? All because of the T3s? So someone going down in flam...
- by CCP Masterplan - at 2012.11.22 13:17:00
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159. Sticky:Dev Blog: Bounties, Kill Rights, New Modules and War in Retribution - in EVE Information Portal [original thread]
Nice work SuperFriends and friends ;) Gneeznow wrote: Edit: also now that sec hits are front loading, what kind of sec hit do you get when you destroy a ship? the full hit you now get when you 'gank' someone who doesn't fire back, or the 10~ sm...
- by CCP Masterplan - at 2012.11.21 17:31:00
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160. gcc question - in EVE General Discussion [original thread]
If you go in to an empire system and have bad standings with the faction which owns the space, the faction's navy will spawn and attack you. In the Sanctum constellation, CONCORD happen to be the owning faction, and so if you have a bad security s...
- by CCP Masterplan - at 2012.11.19 18:25:00
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